msxdummie's Recent Forum Activity

  • that's it!!

    thanks a lot and sorry for my questions but i am a mac user and i have Pc only for construct for now, i am learning slowly about the windows system too.

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  • Thank you Ashley!

    now is clear for me, but i convert the file in "Windows sound recording" and there's no option to save as pcm file i save it like .wav, but there`s the same problem with audio...

    Anyway i will search another converter or change the sound files.

    thanks for all your help!

  • i am triying the "autoplay" action but it don't works to me...

    even if i change the action "play" for "autoplay" in the only working sound, don't sound....

    excuse me, i forgot to add the files:

    http://www.mediafire.com/?de31lturzc9

  • Thanks a lot!

    it's fixed, and finally it sounds!

    but now i am triying to assign sounds to other channels by the same method, and only work the first one!! (channel 0) this time aren't the names of the files, i assign the other sounds(wavs) to channels 1 and 2, and i use the same action to sound, but don't work...

    �what can be the problem?

    thanks again.

  • Buti have a G5 (powerPC) and that trick is for intel... isn�t it?

    thank you!

  • I am testing construct, and learning, and it's imposible to me to make sound anything...

    i've downloaded "Little Hitler in toyland" and i believe i am doing the same but my test don't sounds...

    i�m going crazy, �can anybody explain me or help me please?

    here is the .cap, and .wav file. I am using it only for try and learn...

    http://www.mediafire.com/?cdssdhbwxaa

    thanks!

  • ok. thanks!

  • anybody knows if it is possible?

    i have pc and mac but i prefer the mac to work with graphics (i don't work with 3d) if i could have construct in that machine, it would be Great!

    anybody knows something about this?

    exist any possibility?

    is something very hard to do?

    thanks & respect!

  • excuse me... but...

    what is pcm??

    thank you.

  • ok i'll be waiting for some info about all this, but meanwhile if you don't care i would like to know why this is happend, i mean, i've seen in your fix, you put the angle in the common properties to 1,469 and the event sheet editor you set the angle to 270...

    �why is this?

    and i see the "box" around the bullet when you selct it, is like this:

    <img src="http://img518.imageshack.us/img518/9594/imagen2jj7.png">

    and the "box" around the "enemy ship" is like this:

    <img src="http://img149.imageshack.us/img149/161/imagen3fg6.png">

    �what is that "central square" wich is at the left in the bullet and in the center in the "enemy ship"? and �how can i change it and for what?

    i try to change it in the "enemy ship" but i can't...

    have it anything in common with the bullet's direction?

    here is the new file:

    http://megafileupload.com/en/file/62140 ... 2-cap.html

    hope you can help me again, thank you!

  • and by the way... can you give me a little xplain about this, please?

    now is the same thing with the enemy ships...

    Do you know any tutorial where anybody talk about this?

  • thanks a lot!

    you have only change the bullet's angle? true?

    and by the way... can you give me a little xplain about this, please?

    now is the same thing with the enemy ships...

    Do you know any tutorial where anybody talk about this?

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msxdummie

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