Cheers for the detailed reply mate.
Ironically, I ended up making a separate object as you suggested... before you posted that! Haha. It seems to work a lot better now with the wall collision thing... in fact, I'm pretty damn happy with it now in general apart from the animations not working right.
For some reason, if I change "repeat to frame" to ANYTHING, it just defaults back to "1" if I click on something else and come back and check. The only way I could fix the jumping animation problem was to turn off "loop" and set the animation to repeat twice. You only see it once because of the height the character can jump, unless you jump down a large "hole" or whatever... then it repeats twice, but keeps the other animations from locking up.
I still can't get crouching to play all of the animation frames. It either plays just frame 1 and stops there (but doesn't cause any other animations to freeze up), or it jumps right to frame 2 and stops there instead (again no freezing other animations). The quick solution is to just turf the first animation frame and use a single frame for ducking... but I want two frames simply because IT WON'T F'ING LET ME!
I want to play with it a tad more myself before I upload it, in case I did something super dopey... but I would expect to see it up here in the next couple of hours haha.
Cheers again for your help!
~Sol