I�m using the Construct and I�m trying to do a movement engine with events, but I have some problems with the frame rates:
1 � If I put the frame rates unlimited, the movement runs too fast, what doesn�t happens if I use any movement of the behaviors
2 � The movement speed varies with the frame rates, if the FPS is 30, the movement seems to be two times slower than at 60 fps (In a matter of time)
3 � If I turn on the global motion blur with V-Synced, the movement runs too fast
4 � If I turn on the global motion blur with fixed frame rates, the game runs too slow
Sorry my bad English�