Jayjay's Recent Forum Activity

  • shadowofpalms for me it went to the e-mail attached to my paypal/payment, is it the same e-mail address as the one you checked?

  • I think it's more of a "writers block" problem, which is usually best solved by moving on to work on another part of your game until your brain is able to spit out ideas again

    In general, creativity can feed the logic side or at least come up with different solutions and work-arounds, but equally if you ever need to optimize and make efficient code to get around limitations then logic will definitely help. I find that trying to solve any problem will improve your abilities in both areas though.

  • Even free games can make a profit from adverts, maybe do a profit-share for the games on GameJolt, but you will need everyone on the team to have a full version of Construct 2 to do it (might need a business account for each person actually, as working for any company rather than individually might need a business license for C2 if I'm not mistaken)

  • It's not so much a materialism, but a problem of everyone having busy lives that take up much of their time.

    This is because even your free time is worth something, maybe others won't see it but it definitely will be to yourself. As you get older you really do have more responsibilities that take up that "free time" you'd once have (when I started making games around 8 years old I could probably spend 8 hours a day at making games and playing them, but that's really decreased now), so you start to need more incentives on where to invest your valuable time.

    Sometimes people get together and work on stuff completely for free, but they really need a solid vision or goal to get behind as a team in order to justify it (or maybe some cognitive dissonance <img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz"> ).

    Here's an article I found on Google seems to explain it further <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    http://www.getrichslowly.org/blog/2012/ ... ime-worth/

    Free time "worth" calculator: http://programs.clearerthinking.org/wha ... xoAGPldU1M

  • Every time we ask him for a progress update we're wasting the time he has to spend on this. It's definitely functional as per the demo's we've seen, and I don't ever remember it being advertised as a way to "easily make 3D games", but just a way to access ThreeJS rendering from Construct 2 events.

  • I don't really use it anymore, but I do have a fondness for it, so I try to help the Help & Support questions when I can

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Use SciDave's Network plugin for action games, I think I remember it having better latency.

  • sqiddster, maybe a cool thing would be a party game for two people on one computer, vs two strangers over the Internet. Like a chatroulette + Wario Ware + Mario Party game or something....

    Also makes me think of some MMO where you choose your side, play the board game and are facing random pairs of people from the other side to try and dominate the board/Monopoly style.

    But that's definitely a tonne of work and would need a good chunk of planning and design time

  • I'd say Construct 2 belongs at the top because the topic is specifically "2D Engines", were it Indie game engines overall then it could be second place to Unity since its definitely not better than Unity for 3D.

    However, as someone who switched from using Clickteam products (KnP, TGF, MMF, MMF 2) and never looked back, I definitely don't see why Fusion 2.5 is as high up as it is.

    However, things like this seem to be just a "who has the biggest fanbase" poll rather than a true poll of what's the best tool to use, so things like "who has a better free demo" will mean they have more fans to review it and push it right to the top.

  • With the C2 multiplayer capability it could be fun to make it playable online with friends. Maybe even with strangers. But usually party games are for a party/group of people in the same room to make them more fun.

    That said, it only takes two people plus some A.I.'s to have a tonne of fun on Mario Party N64

  • Try creating an image point above the players' head in the animation editor for the player, then position the rock to Player.ImagePointX(1), Player.ImagePointY(1) every tick. Also, while being carried if the rock has any behaviours that move the rock it'd be good to disable them and re-enable them when the rock is dropped.

  • You have no events here to add the current score to the previous total, so it seems you want to save "Total" as actually:

    WebStorage set local key "Total" to "int(Total.Text) + int(Cash.Text)"

    Also, it doesn't seem to make a difference, but I would recommend always putting the "Go To Layout" action at the bottom of the list of actions for an event, so that it never triggers before the other actions are completed.

    Hope that helps!

Jayjay's avatar

Jayjay

Member since 18 Mar, 2008

Twitter
Jayjay has 2 followers

Connect with Jayjay

Trophy Case

  • 16-Year Club
  • Email Verified

Progress

17/44
How to earn trophies