svd91's Recent Forum Activity

  • Any idea? Its really important for me

  • Ah yes of course, im an idiot

    Thank you very much for your help, I really appreciate it

  • I located the error:

    It was caused through the now disabled action. But i dont know why, it worked the last couple of weeks just fine.

  • Problem Description

    After i changed the physics engine from Box2D Web to Box2D asm.js i get a javascript error when i preview my game. I also changed Collision disabled to many of my objects because i read it would boost the performance. It worked fine before, and changing it back doesnt fix the error.

    Any idea what it could be?

    Construct 2 Version ID

    r195

  • Okay, thanks, guess i will go with Intel XDK for now. Any idea what could be wrong with the ads? Either test ads nor real ads show something

  • Hello,

    im trying to build for android and i want to ask whats the best way to do it? Export as cordova and than Intel XDK cocoon or phonegap?

    And how do i include admob ads? I added an admob object and created an event on start of the layout -> show banner on bottom. When i test it i dont see any ads.

    I also tried the "Admob Ads" tutorial in the manual, but no luck.

    Thanks i advance

  • Hello,

    I'm trying to create a Scoreboard for my game. This is what i have now:

    it does work so far. But my Scoreboard looks like this:

    What i want is to set Score and heigth accordingly.

    Score is the points the player collected in the game, heigth is how heigth he jumed and final is Score+Heigth(for now).

    How would i do that? I cant create two extra arrays to store the other values because of the sorting.

    Any idea?

    Thanks i advance

    Sven

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  • Wow great, thank you very much Works like a charm

  • Great, that works, thank you

    I have an other problem, maybe you can help me with that too:

    [attachment=0:zvh5zbuv][/attachment:zvh5zbuv]

    This should let the player reappers on the other side layout if he is outside. I took it form the "Template: Infinity Jumper".

    After the player reappers on the other side, he just falls down. Like he losts his force. Any idea how i can change that?

  • Hello,

    following event:

    [attachment=0:38e3ugnv][/attachment:38e3ugnv]

    Set angle and Physics enabled works, but the force doesnt. The player just falls down because of the gravity.

    The only thing i notice is if I set force to a high number like 1000, the Players spins very fast.

    Any idea why this is happening?

    thanks in advance

  • Ah, I was suggesting this as a replacement for the ScrollTo behavior. For it to work right, you'd need to remove the behavior and set your new scroll event to run every tick. It should smooth out that jump you were describing with a little tweaking. Unless I misunderstood what you're trying to do?

    Ah great, it works now

    [attachment=0:3qf3ey3k][/attachment:3qf3ey3k]

    Thank you very much

    Almost perfecty, just a little "jump" is left. If anybody got an additonally idea, please let me know.

  • Like this?

    [attachment=0:25qlknqn][/attachment:25qlknqn]

    Seems to work better, thanks

    But not perfecty, any way to optimise it?

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svd91

Member since 4 Mar, 2015

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