Barri167's Recent Forum Activity

  • I already have two image points. My question is how do I spawn two of the same sprite in different positions and have them ALWAYS stay relative to those image points.

  • What I'm trying to accomplish is placing two effects on the back of this ship that I'm going to be using:

    <img src="http://i258.photobucket.com/albums/hh250/Barri167/Spaceship2.png">

    Now the effects itself is one sprite. How would you suggest I spawn a second instance of that sprite and place it on the second thruster and keep it attached there?

  • And to think... you guys were initially worried about even having a chat.

  • Think it'd be possible to make an inventory that you can drag and drop objects out of?

    I was trying to think up how to do it but couldn't.

  • Not IRC but if you look at the top bar where it says FAQ, Search and the other stuff you'll see one that says chat. It will log you in immediately.

  • It's not changing the size. I'm pretty sure that's just a visual illusion created by slight differences in angles. Kinda like the arrows thing:

    <img src="http://fun.front.lv/i/illusion_some_things_appear_bigger.gif">

    And as for the maintaining aspect ratio... why not just add one event?

    And yes that example is a little extreme but I did that so you can see the ratio is still as it should be.

    Also, any other size differential comes more from the fact that you have a sin behavior changing the size anyways.

  • I should probably add actions and expressions to it...

    So like it would just be set and get period, offset, range ?

    And a simple on and off.

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  • My teacher would probably running construct too but alas he isn't because the computers in our tech room are far to crappy to run it. Not enough vram and such.

  • Found it on FacePunch Studios website originally where I tried some of the games people from that group made. However, I didn't download it then. A few months later down the road my teacher was telling us about how a class he runs does video game design so he showed the class construct and so I started to use it after I saw how cool it was with it's shiny buttons.

  • I knew exactly was he was looking for from reading his first post.

  • I still think an IK Chain plugin should be made.

  • Yeah that would be cool. If anyone made a game they wanted to sell it would allow for modable content when regarding players and such.

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Barri167

Member since 8 Mar, 2008

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