adrix89's Recent Forum Activity

  • http://www.syntensity.com/

    Some guys have taken the cube2 code and modify it to be a script and modding heaven using Google v8 java engine and other stuff

    So if some have a modding urge or a more general "I want a 3d game engine that does all of the stuff nowa!!" check it out

    All open source

    Now in current beta/alpha(not really sure) but the code-base is pretty stable

  • 10x the work cause your drawing hug graphics, plus a 320x240 game can be eating up 200mb of vram or more.

    Not sure what you mean

    But to clarify when I said downscaled I was referring to making multiple texture packages in external image manipulation programs that can be loaded depending on what you chose in the in game option and loaded at runtime

    This is mostly for static images that probably can be optimized(split into multiple power of 2 textures)

    I'm not fully sure for animation but in the worst case scenario you can do multiple exes with different resolutions

  • The best answer is not one resolution

    The best answer is all resolutions

    Modern games don't have the option to change quality and resolution for nothing now do they?

    So make the graphics on highest quality and then downscale

    Though positioning of sprites might be tricky but I think construct is able to make this fine adjustments

    The only real problem here would be aspect ratio but that doesn't have any workarounds to begin with and only on games that are non scrolling so you could either cut, make backgrounds with different aspect ratio AND perspective or you could even scroll it

  • EDIT:OK more buggy then I thought it definitely isn't working as it should

  • It works, but it may not work right on non power of two images.

    Image manipulator crop still doesn't seem to work even on power 2 textures(show example if you think otherwise)

    Also can somebody show and example on how to paste a sprite to canvas

  • Is Image manipulator crop not working in 0.99.3?

    Can somebody give me an example if it works?(so I can see how it works)

    Edit:Also how do you paste an image into a canvas?

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  • Win = Trying so hard to get past the "here comes the hurt" level till you fall of the level to the next and seeing that the last level is impossible then falling to the win level

  • I was thinking about a automatic image size optimizer for non power of 2 images that would cut the images into 2 or more polygons with 1 ore more texture

    For example a 1280 by720 would be broken into 2 polygons with with one 1024 texture

    While a 1280 by 1024 would be 3 polygons with one 1024 texture and one 512 texture

    http://files.getdropbox.com/u/1027218/exmp.png

    http://files.getdropbox.com/u/1027218/exmp2.png

    I know it can be done manually but was wondering if it can be done as a feature(also is should be optional) especially if some don't know about it and waste memory

  • I don't think its a good idea to ban ghost shooter clones because ghost shooter is a demo not a game

    My idea is to make a sticky thread in the your creations where they can take Ghost Shooter demo and make it into an actual game with maps weapons and maybe story

  • Platform School mostly works, after changing all the controls to Player 1. But there's some kind of strange collision bug that pops the player to the top of a wall sometimes. I'll try to reproduce it.

    Vert, on the other hand... wow. It's totally screwed. The rendering, the collision, the rotation, everything. Objects are disappearing and reappearing, it won't rotate right, textures inside of Tiled BG's lose thier textures, and everything is generally whacked.

    Here's what it's supposed to do:

    http://dl.getdropbox.com/u/529356/Vert%20Proper.exe

    And here's what it's doing when built with 0.99:

    http://dl.getdropbox.com/u/529356/Vert%20Mess.exe

    You can move around and stuff, you just can't see the player until you move a bit.

    I'll try to recreate all this stuff and post some bug reports.

    I think its a VRAM problem try to mess with it and see what happens

  • Wow cool

    I'd love to download it, but the site is in German, and you have to sign up or something... can't quite work out what all the fields of information they are wanting.

    ~Sol

    Press English button on top

  • It's not free It's beta there is a difference

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adrix89

Member since 8 Mar, 2008

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