ranma's Recent Forum Activity

  • When making a html5 game for android phone, what format do you export to also whats the best screen resolution and size to use for layouts

    it was said many many times, that there's no such thing as best resolution http://www.scirra.com/tutorials/73/supporting-multiple-screen-sizes

    export is through eclipse / phonegap combo :)

  • didn't use the plugin and can't say how, sorry.

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  • Hi ranma,

    Did you put your Youtube link , (The Pointer Sisters - I'm so excited) on purpose ? If so, LOL. I can feel how excited you are about your project.this is exacly what this video was supposed to make you feel :) I'm really excited, but I want to test the actuall app before making it public on the market. But i need to be sure there's no decompiling option (at least not easier than when downloaded from market) if I post the bare .apk file here. cheers!

  • great job, can't wait to see the actual game <img src="smileys/smiley4.gif" border="0" align="middle" />

    if the game is going to be commercial, i believe it's not good idea to post the apk here.

    it's gonna be free to download and play, but ad supported. my main concern is people decompiling it. Is decompiling easier if I post .apk file here instead of android market?

    also to all of you willing to test it, as it is multiplayer game requiring at least two players to be online at the same time, you'll need to have two android devices (ie. give the apk to a friend and play with him), but the actual goal for me is to test if it works fine with more than 2 devices (particularly more than 4 - 5).

    cheers and thanks all!

  • Ok guys, i've managed to create (massive?) multiplayer game with construct 2 (yeah!) - for now only runnable on Android (but prepared to be run also on html5 website). The game is something like a dice blackjack, on start it does automatch two players and start a game between them, then you have 5 dice rolls in turns with your opponent. who gets bigger rolls summed up wins, but there's a catch as you CANNOT go over 21 points as this is an instant lost! exactly 21 points is a BANG! and instant win, except when your opponent also has 21 - then it's a BANG! DRAW :)

    This was the good news. The bad news is that I need some heave beta testing which I'd be glad to find here :) Now what do you guys think would be the best approach, post .apk on Android Market and invite every person that's interested in testing to become a beta tester through market? Or maybe simply post an apk here, is that a safe approach?

    cheers and thanks!

    also

  • long story short, you need a server that will communicate to players, on which the game is run. player to player communication is no option.

  • > You don't use a resolution. The fullscreen options, recommended when making a phone game, support any resoutions. Your job is making your game so that it fits itself to fit any screen size.

    This is definitely easier said than done. Of the people I have spoken to who have actually managed to achieve this, it requires more than simply setting the project to fullscreen scale/crop etc.

    of course, it also requires some imagination and general idea on what will happen in what option. the easiest way is to actually set your project to 480x800 (portrait) and fullscreen mode to scale, then set layout scrolling to unbounded and prepare all sprites / graphics / mainly background to fill screen more than just bounds. scale mode will try to scale window so that longest dimension is filled and shortest is showing a little more. trial and error mate ;) you can also make a layer on top of all layers that will mask everything outside window - this way you'll have mixed scale&crop mode.

    cheers!

  • � is actually a standard letter, but ??? (cactute, aacute, eacute) and others are not. if forum software is in utf-8 mode and not using any custom fonts for displaying posts, it all should be fine. if it uses some custom fonts, only option is to change font so it supports latin-extended characters. cheers from poland! :)

  • watch out, phonegapp does seem to have some kind of strange updates lately, it's being renamed to cordova for some strange reason, and the latest version broke some if not all plugins as it's not 100% backward compatible. so be sure to use phonegap.js from construct export and download phonegap 1.4.1 - this is the last one I've seen working with plugins without problems :) have fun!

    also (no self promotion intended ;) check out Pandora's Box - it is using the same type of export as furries but with camera plugin (take photos and use them in construct? achievement unlocked ;)

    and in the near future: multiplayer stone battles in Sim Stone :)

  • again :) this?

  • well, yes, that's what I did, but that doesn't answer question, how to stick layout editor to event sheet editor, so when you change layout editor to layout 2, event sheet editor changes automatically to layout 2 also.

    cheers!

  • ah, ok, it was layer set to transparent, while "clear background" set to "no" in project, so the layer was there on not cleared background visible through the layer. can be closed as not a bug.

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ranma

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