X/Y of mouse when in the layout editor is in the status bar at the bottom right.
If you add a private variable with the object's properties open in the event sheet editor, they won't update to show it, yet.
As for the first thing, I've not heard of a report of this yet, so I'd hope it's you being forgetful over a bug .
This is a limitation of Direct-X; some people seem to still be looking for ways around it, but there doesn't seem to be one.
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There's actions to check and uncheck check boxes.
I'm not sure about the second thing; it may be there's a windows notification somewhere for it, I'll check when my internet works properly.
I just tried it and it's working fine.
Can you upload a .cap where you think they aren't going to the right position?
Thanks.
I was planning to have code in the last build to turn everyones IDE pink on April 1st, and to prompt them to upgrade to 'Femstruct', but it slipped me. Damnnn.
I wonder how many people fell for it..
It'll be in all good fashion outlets soon.
This sounds like a good starter project for someone new to the SDK; just basically wrap std::vector (simple and well documented in many places).
It logs changes and can play them back; adding a playback in reverse would be trivial (once the main issues are sorted).
Indeed, looking forward to seeing that .
It'll be released fairly soon, with the skin.
Member since 20 Feb, 2008
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