A disc saw? You could've said!
Well, nice.. what're you gonna use it for?
Window controls are separate windows above the runtime window, which is where sprites display.
It's therefore not possible to show them below sprites.
The tab order for controls will hopefully be in a shortly upcoming future build .
They're good, and I'm using most of them.
However, there's no building sprites, which I really need. Some houses/town hall, stuff like that..
A what? lol
It probably isn't, but will need some work.
However showing sprites above controls won't ever be possible .
My most expensive present is a pair of jeans; not really fussed about this christmas .
I've posted an example of several types of health bars here:
Let me know if this doesn't do what you want.
Here's an example of several health bars.
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They'd have to be free for use if they aren't original; deadeye linked me to some free tiles so I'm sorted there, but I need 32x32 characters to continue.
Why not just put your full health bar image in a Tiled Background and decrease the width? That'd be so so much easier than this system.
Done .
If that's the case, the tiled background object has a set width so you can safely set the width without ruining the image.
However if it's a full image Drasa's erase solution is the way to go.
Let us know what you're planning .
Member since 20 Feb, 2008