RC2 is available http://dl.nwjs.io/live-build/03-31-2016/6c3b54c-7368d6c-f17e9ae-998c2db/v0.14.0-rc2/
Leaderboard is almost completed.
Time to work on lobby and DLC management.
You could use 3D (pre-render) background and 2.5D sprites
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amazing work! upvoted
you can try:
Var = floor(random(0,101))
if Var <=35
animation frame = choose (0,1,2)
else
if Var>35 | Var <=80
animation frame = choose(3,4)
animation frame = 5
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[...] Do i have to have a Nintendo developer license first?
Yes
[...] I'm just wondering is their a plugin for the WiiU?
[...]and if their is do i get it from Nintendo or Scirra
Nintendo
export with node-webkit wrapper to exe
create a great greenlight page and once you are greenlighted, you can publish to steam via steamworks partner website
manujorgo -- regarding building your games with the Intel XDK, please see this FAQ and the associated link: https://software.intel.com/en-us/xdk/faqs/crosswalk#crosswalk-animatable
manujorgo -- regarding building your games with the Intel XDK, please see this FAQ and the associated link:
https://software.intel.com/en-us/xdk/faqs/crosswalk#crosswalk-animatable
+1
Colludium I hope you like and others too ^^
Added: - leaderboard option (keep best score, force update)
Issues with data seems to be fixed with RC2, local storage files for app protocol AND indexed db files should be migrated
Member since 3 Mar, 2015