Behaviors
- [CHANGE] Physics now uses the 'Box2D' engine, which unlike Newton is optimized for 2D. Preliminary tests show speed increases of up to 1000%, as well as the possibility of new features (such as custom shaped collision masks). This also fixes many previously reported physics bugs (spawning immovables, timescaling etc)
Very nice but why there is at Behaviours "Box2D"? It doesnt work either, missing plugin. I assume you replaced the Newton with Box2D.