very,very cool
Develop games in your browser. Powerful, performant & highly capable.
and unfortunately Ashley has to waste his time explaining why their isn't a specific feature in construct, rather than touching up on the project itself
Damn demanding public.
this game is hard as hell. Starts off easy, just enjoying how big your ship thing can get and then once you hit maximum size you think you are ready to go. Then you set off to kill things. I killed 31 but the game got too hard I couldnt get to the boss. It was impossible to get more bricks to shoot enemies because they were all scattered throughout them. Before you pick up enough bricks to even defeat one you get shot and lose all of them. Its like throwing candy into a minefield and telling your kids that they can keep as much as they can bring back. Also I tried to retry so i could see the boss (the game says you can start where you left off) but when I retried all the enemies couldn't shoot (nor could I) and the ship rebuilding was glitchy. Ohwell no epic boss for me.
this.... is really nice.
oh god how would that work
The swiss cheese was orgasmic.
Very interesting game, looks to be a real mindbender XD
so simple. so easy. so fun. Construct, its orgasmic.
its hiding, watch as the completed plug-in just slips its way into the next build.
[quote:2v2wzyi8]Can you change the collision type of the ground objects at runtime to 'off'?
DID NOT THINK OF THAT, god im so damn retarded. Thanks a bunch you guys, once I did this the game sped up ALOT
I use to like ATI but I switched to Nvidia and its much better. My old ATI would heat up quick and get crashes in games but my new Nvidia is working great and not hot at all. I like Nvidia now
pardon the double post but really there should be an option just to omit looping events for objects offscreen.
Member since 19 Jan, 2008