berserk's Recent Forum Activity

  • Jeswen, my idea of a 3D gamemaker it's quite different from FPS Creator.

    My idea is about using 3D models instead of sprites, and make levels out of 3d models, wich are to be placed somewhere in the actual frame editor, wich will turn into a placement editor.

    All the rest however stills as is now, with the event editor and so.

    Even better if the developer could add 2D stuff like a HUD on top of it.

    My idea: 1) model some interiors 2) place them in the frame editor 3) edit events and make up the game

    however, various components are required, like: water, skybox, skeletal animations, and so...

    Bye, Berserk.

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  • I was indeed talking about what machrider talks about.

    Use polygonal models instead of sprites, the frame editor would turn in a placement editor for models and the rest remains as is now.

    Bye, Berserk.

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  • No I was talking about a 3D gamemaking tool with events and so like construct, but in 3D.

    Not a plugin, neither a simple shape. Collision should go per-polygon or by bounding objects (ie spheres).

    However thanks for your answers. I'm new to this forum so greetings as well.

    Bye, Berserk.

    .

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  • What about making construct 3D ready?

    Sprites could be replaced by models and a placement editor in place of the frame editor would do the rest.

    Maybe OpenGL based, for portability and with tons of features, like shaders and so.

    Is not impossible...

    Bye, Berserk.

    .

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berserk

Member since 15 Jan, 2008

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