andla's Recent Forum Activity

  • Hey I'm already downloading it. Thanks!

  • I didn't believe my eyes when I saw this on a freeware site. The best part is that it is open source. This means that this software can live long and be very competative (if enough devlopers and plugin programmers joins) against other commersial alternatives.

  • Ok. Thanks for all help Ashley. <img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" />

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  • Thanks for your help.

    I found the kickit.cap sample here:

    http://www.scirra.com/phpBB2/viewtopic. ... ht=physics

    I have remove everything in the event sheet editor. The ground object are still solid.

  • That's strange. I don't know what would cause that. It's still opening fine for me.

    I checked your sample and it is really nice. One thing though that I couldn't figure out. How on earth do you do ground solid without the solid checkbox?

    I couldn't find anything in the event tab.

    Sincerely

    Andla

  • Thanks Ashley.

    I have done that now and it works for the player (nice! <img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /> but a new problem occured. The monsters just floats through. It's not strange for beeing a ghost but if they where for example orcs, then huh.

    Another thing. I tried the kickit.cap sample and I couldn't find that the solid checkbox was checked.

    BTW I'm thinking of doing a youtube tutorial of the ghostchase sample if it is ok with you?

  • Hi,

    I'm newbee here.

    When I saw construct in www.freewarefiles.com I coudn't resist trying it out. Well I liked it very much. So I did the ghostchaser tutorial and with a couple of saves and crashes I finally made it work. Now I'm stuck with trying to make some kind of wall sprite in the ghost chaser project that the player can't walk through. I have found different other samples on this forum but I can't figure out how this work.

    Grateful for any help.

    Sincerely

    Andla

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andla

Member since 16 Dec, 2007

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