Azu's Recent Forum Activity

  • The current Outline it white and looks messed up when the thickness is too high.

    <img src="http://i61.photobucket.com/albums/h53/Sodisna/DO.png">

    His Drop Shadow doesn't let you adjust the size of the drop shadow.

  • Some extra features would be nice.

    Drop Shadow, Outline, Alias/AntiAlias (individual settings). Some the options Photoshop has for it standard text tool.

  • I did some minor 3D animation and made custom bones once.

  • I could disable the gravity if I comes to it.

    Actually, it would great if I could have it move based on the angle of the object using the physic behavor.

  • I could use it with the Physic Behavior?

  • Thanks! Your so helpful.

    Also...added a another question.

  • Is there a subsititue for "mod"?

    Example

    "PegBit('Pos') Mod 360"

    I believe 'mod' is modular math.

    3x = 2 (mod 4)

    Also, I'm having some issue figuring out a light dash movement. Light Dash is a Sonic which enables him to move a long a trail for rings.

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  • This board needs a rep system, you'd have a crap-ton. Thanks a lot! I should take a look at the Wiki more often.

  • I need something for a chaining.

    I have a List

    00
    00|06
    00|01|06
    00|01|02|07
    00|01|02|03|07
    00|01|02|03|05|07
    00|01|02|03|05|05|08
    00|01|02|03|05|05|05|08
    ....[/code:2oy10rnj]
    I what I want to do is have it do that it plays the voices by the line and coloum.
    Basically I want to read through the list like an array.
    
    Y  =  Prediected Value
     X =  Chain Count
    
     Y                                    X
    PredictValue| 00|01|02|03|05|07
    
    What I was it to do is read through the line  play the sound in each column. 00 would play "00.wav"
    , etc
    If there was a string phaser object, this would be easy. I want to do a voice pattern like in the Puyo games basically.
    
    [youtube video="vDi78nIKYGw#t=2m55s"]
    
    You see more of the chain in the other parts of the videos.
  • 2. Creating different animations in one sprite (omg, huge amount of it!!!);

    This would be your best bet. In my Opinion in way. You can tie the animation name to a text or list.

  • Like the Homing attack in the Sonic Games. I was trying to the gravitation plugin, it crashes every time I test the layout. So wonder if anyone had some examples.

  • I have. It's easy in RPG Maker because all the Battle Algorithm is done for you and the basic needs for an RPG. However, the scripting system in the total ***** or the people making custom battle systems aren't doing them justice. The movement still fill stiff. Anyway, I'm in more Action-RPG, the Musashi.

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Azu

Member since 5 Dec, 2007

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