Azu's Recent Forum Activity

  • The current Outline it white and looks messed up when the thickness is too high.

    <img src="http://i61.photobucket.com/albums/h53/Sodisna/DO.png">

    His Drop Shadow doesn't let you adjust the size of the drop shadow.

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  • Some extra features would be nice.

    Drop Shadow, Outline, Alias/AntiAlias (individual settings). Some the options Photoshop has for it standard text tool.

  • I did some minor 3D animation and made custom bones once.

  • I could disable the gravity if I comes to it.

    Actually, it would great if I could have it move based on the angle of the object using the physic behavor.

  • I could use it with the Physic Behavior?

  • Thanks! Your so helpful.

    Also...added a another question.

  • Is there a subsititue for "mod"?

    Example

    "PegBit('Pos') Mod 360"

    I believe 'mod' is modular math.

    3x = 2 (mod 4)

    Also, I'm having some issue figuring out a light dash movement. Light Dash is a Sonic which enables him to move a long a trail for rings.

  • This board needs a rep system, you'd have a crap-ton. Thanks a lot! I should take a look at the Wiki more often.

  • I need something for a chaining.

    I have a List

    00
    00|06
    00|01|06
    00|01|02|07
    00|01|02|03|07
    00|01|02|03|05|07
    00|01|02|03|05|05|08
    00|01|02|03|05|05|05|08
    ....[/code:2oy10rnj]
    I what I want to do is have it do that it plays the voices by the line and coloum.
    Basically I want to read through the list like an array.
    
    Y  =  Prediected Value
     X =  Chain Count
    
     Y                                    X
    PredictValue| 00|01|02|03|05|07
    
    What I was it to do is read through the line  play the sound in each column. 00 would play "00.wav"
    , etc
    If there was a string phaser object, this would be easy. I want to do a voice pattern like in the Puyo games basically.
    
    [youtube video="vDi78nIKYGw#t=2m55s"]
    
    You see more of the chain in the other parts of the videos.
  • 2. Creating different animations in one sprite (omg, huge amount of it!!!);

    This would be your best bet. In my Opinion in way. You can tie the animation name to a text or list.

  • Like the Homing attack in the Sonic Games. I was trying to the gravitation plugin, it crashes every time I test the layout. So wonder if anyone had some examples.

  • I have. It's easy in RPG Maker because all the Battle Algorithm is done for you and the basic needs for an RPG. However, the scripting system in the total sucks or the people making custom battle systems aren't doing them justice. The movement still fill stiff. Anyway, I'm in more Action-RPG, the Musashi.

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Azu

Member since 5 Dec, 2007

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