i am currently working (albeit, slowly) on a strategy, rts-ish game.
so far, i've only worked in the basic, background processing that's to be used as well as placeholder sprites, background, hud. the next step is to add physics and runtime animations/movements but i'm not sure how far that's going to get because the idea documentation is still incomplete but then again, i might just work on the game engine to make it as all encompassing for the game as possible then, i'll just throw it up here and everyone can pitch in ideas to complete it!
i'm also wondering if we should get a small community project going to help promote the release of construct v1. what are you thoughts on this?