alastair's Recent Forum Activity

  • The gamepad object is missing the expression "button index: returns the index of the last button pressed" (need this for Axis index too).

    Also, the conditions "Is button down", "On button pressed", and "Compare Axis" need to be changed from a list of predefined choices to a field that allows for variable values so we can use a button index (or allow for the user to choose between either variable field or the predefined list.)

    This will allow for creating custom controls.

    If this is something that's unlikely to ever happen (or is not possible due to HTML5 limitations,) that would also be good to know so I can consider alternate methods.

  • I thought it was just Ashley coding C2, with Tom on the business side.

  • They don't mention the graphics anywhere, or even provide mockup. Sigh...

  • Basically the less realistic or simpler you make something appear (gore, violence, hurt, weapons, humans, anything etc.) the "friendlier" it becomes ? for instance replacing all the bullets and characters in Call of Duty with cubes wouldn't appear violent to the masses even though all you're doing is changing the textures/mesh.

    Another example: They made Tetris friendly to kids by using cubes, imagine if you replaced all the squares in Tetris with pieces of human flesh and when you fill up a line of flesh it ruptures and spills blood everywhere.

  • Basically 'set animation' is working how it seemed it was originally designed to, cool. I think it was just the description (or lack of) in the changelog that had me confused initially.

  • My animations weren't playing right and jittering (I uninstalled straight away after noticing that,) I have a few animations that were being set to playing from the 'animation finished' trigger but most of them are just like Joannesalfa's (random conditions.)

  • Yeah its best to email them, tell them C2 is awesome and your stats.

  • Choosing to put Game Maker on it instead of Construct, is like choosing Windows ME over Windows 7.

  • Click "events" near the top of the program then you will find a search bar, you can filter events according to words with that.

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  • That positioning stuff is cool, I hope that'll at least come to C2 like it did in Classic.

  • Thanks guys. I feel so stupid now, such basic mistakes!

  • R0J0hound, Yeah I've based my understanding for this from that, but its not working which is why I need help.

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alastair

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Member since 14 Jul, 2007

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