As we know, there's massive performance differences for some games when it goes into fullscreen or changes to a larger window size.
I'm requesting an option/setting for scaling that would render the game at a set resolution so that when the window changes size it is merely stretching that rendered window. Is this a possibility, I'm pretty sure this would help with that performance problem?
I realize it would be a lot of work, but for some computers this would enable people to run games fullscreen. For instance my game runs perfectly on my laptop (60fps) but is really laggy (less than 30fps) when fullscreen, same situation for my brothers Mac mini and my cousins Acer laptop.