alastair's Recent Forum Activity

    Thanks 80bit, I still can't get it working on Mac but since there's no guide in the first post for Mac I might have done something wrong. (I probably did something else wrong since I renamed it to app.nw and put the steam_appid.txt and steam_api.lib in almost every folder to be sure.)

  • I figured out a method. On the layer which contains the light and shadows, a Canvas is placed at the bottom of each wall which is as wide as the wall and 1 pixel high. In the events the layer is pasted to the Canvas and is then the hight is stretched to be the hight of the wall.

    Basically you get what you see in image 2 except now if there is a shadow below the wall then it will be vertically stretched up the wall, turning it into image 1!

  • No it's just images I found from searching.

    I think the method you suggest might produce results similar to image 2 or 3.

    I'm wanting to achieve the lighting on the wall as seen in image 1a, notice how in that image the wall tile is only vertically lit up at the point where the shadow starts.

  • Does anyone have ideas for how to light up walls with a topdown perspective like this?

    See how the light goes up the wall.

    I don't want to do lighting like this:

    images from this.

    I've got the NW.js 0.15 greenworks combo working well for Windows, but the achievements aren't working for me on Mac. Maybe I did something wrong with Mac (placing the file in the spot?) or is this plugin version not working at the moment for mac?

    you mentioned that Mac is working great for you with nwjs0.15, do the achievements work on that as well?

  • That's interesting, your game didn't trigger it for me! It only happens sometimes with NWJS for my game though, and not on other's computers. So it's a bit weird

  • I'm not sure I noticed any flickering problem with this game? What does the flickering look like for you? Do you know the steps for how I can replicate your issue?

    (I have a flickering problem with nwjs 0.15, occasionally the screen will flicker black, so I'm wondering if it's a related problem to yours.)

    Got it working, I tried deleting the Greenworks plugin folder and installing the plugin again and now it works!

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    Oops, I'm using Steamworks 136.

    does it say anything in the debug console if you hit f12?

    Thanks yeah it says:

    "Uncaught Error: The specified procedure could not be found.

    \\?\C:\Users\...\AppData\Local\Temp\nw7164_4139\greenworks-win32.node"

    I've tried multiple times but keep getting a blackscreen, even when uploaded to Steam, anyone know why?

    As soon as the exe opens it's just a blackscreen.

    Here are things I've done:

    • Construct 233
    • NJWS 0.15
    • Placed the Greenworks plugin (greenworks-0.15.0.c2addon) inside my project.
    • Exported without minify (and tried with)
    • I use the 32bit build
    • created a file called steam_appid.txt in the directory with the app ID
    • placed a file called steam_api.dll inside the package.zip then renamed it to package.nw
    • The exe file is still called nw.exe
    • I open the exe in my folder and then try uploading to steam but it just gives blackscreen

    There are two ways for me: 1. upload on steam Linux and Mac build without achievements and overlay 2. forget about Linux and mac players (10% of all players or so).

    For myself, I'd rather not show achievements linked to the game if it only works on some computers and not on all.

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alastair

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