Arima's Recent Forum Activity

  • Please update your previous thread instead of creating a new one when your game is updated.

  • Dunno. I'm at 522, anyone got higher?

  • Se há um plugin para hora no Construct 2, sim é possível. Hey, eu também sou Brasileiro e este fórum só da suporte para quem fala inglês !

    Please stick to English or provide a translation with your posts.

  • yes Italian, if u wanna have a talk call me on skype: vittore87

    Stammi bene

    Please be careful not to report messages when you actually meant to reply to them.

    Yeah, this isn't the place for advertising games made with another engine. Please only post on the scirra forums about the games you make with construct.

  • i meant submit

    You can edit your posts, use the pencil like icon on the top right of your post to do so.

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  • TheDom we don't need multiple topics about checking out the same dev group. I merged your thread with this one.

  • I edited the title of your post because it seemed a bit misleading. Without the rest of your post to clarify, it seemed as if you were announcing you had become a moderator here on the scirra forums.

  • Thanks Tom!

  • > Are you sure you meant every 0.01 seconds? Every 0.01 seconds should basically run the same as every tick at 60 fps.

    >

    I think that would be 0.001 sec

    Nope, 0.01 is a hundredth of a second, which is faster than the framerate of most displays. I just checked, and if no framerate fluctuations occur at 60 fps, adding 1 to two variables, one with every tick and the other with every 0.01 sec, both increase at the same rate (about every 10 seconds the every tick event gets 1 ahead on my computer which currently doesn't have a rock solid 60 fps, so it's close enough to the exact same functionality).

    If using every 0.01 seconds really improves performance, there's some other reason and it should be looked into.

  • PaulloAmaral Ok, I recently discovered that if i changed all my "on every tick event" to "every 0.01 seconds" instead. The performance of the game was greatly and I mean GREATLY improved on all my mobile devices. Try to use as high number as you can. So if you can use on every 0.1 seconds instead then do that.

    Are you sure you meant every 0.01 seconds? Every 0.01 seconds should basically run the same as every tick at 60 fps.

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Arima

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