Tom's Recent Forum Activity

  • Don't worry, I'm working on it at the moment. The old system was very buggy, the new one is a lot better.

    You can check the progress of the revamped system here:

    https://www.scirra.com/me/rep

  • Badge rep is restored. I'm running a recount for everyone which will complete in about ~1 hour.

  • Liking forum posts is a good idea definitely, I'll take a look at it.

    RandomExile, not getting rep for old versions would be ideal, but it's technically very difficult. I will try and implement it though don't worry. It should work retroactively as well

  • The rep amounts are not final, so if anyone has suggestions on how to balance it more let me know.

    Also can add other ways to obtain rep, but sometimes its technically not possible to add them all in.

  • Also forgot to mention, there is currently no rep for badges. This is only temporary. This would explain a loss in rep for a lot of people. Hopefully this will be amended by next week. Sorry if this inconveniences anyone!

  • This page explains your rep:

    https://www.scirra.com/me/rep

    I've had a look at yours, it all seems to be OK. As previously mentioned the rep system was quite buggy so a lot of people had rep they shouldn't of had.

    I forgot to add the initial starting rep (100) so will be adding that in now. So your actual rep should be 167.

    If you spot something that doesn't look right or correct, let me know and I'll investiage further.

  • If it was hacked, it's pretty inevitable as Ashley says. The arcade is a big project I'll be starting reworking on soon. When I do rework it the ability for game authors to delete scores will definitely be an included feature.

  • Right, I've re-written MOST of the rep code. The only thing left to do is badges and badge rep.

    Everyone's rep at this stage has been recalculated. When I've finished the badges and badge rep, I'll create pages showing a report of where all your rep has come from and other better supporting pages.

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Tom

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Member since 10 Jun, 2007

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