Snakesoft's Recent Forum Activity

  • That would be a smart add!

    But it wouldn't change much for what sampled above..

    The fact is.. if I encounter weird bug, I could desire to "freeze" the situation and print (or save on a file) all actual the content of the debugger.

    So that (if I don't succeed to discover what is the problem right now) I don't have to become crazy trying to reproduce the bug every time. IF I succeed to reproduce it (in complex games it's not such an uncommon situation).

    In general (large personal experience), for complex games it would make the debugging process far less painful!

  • On the middle of a hard bug seeking in MMF, I had this idea: print feature for the debugger.

    When the bug occoured, I had plenty of variables to check around, and having all the situation under my eyes in one or two papers would have been far more comfortable then navigating all around the debugger, always having a partial view of the situation.

    I also would have been free to stop running the game and go checking the event editor with all the events printed under my eyes.

    Or have a check later in the evening, when my mind is more fresh and I don't have to become crazy trying reproducing the bug (if I succeed riproducing!!).

    In fact, I've not founded where is the bug yet -__-;

    With that feature, bug fixing would become really less painful!

  • Would it be possible to enable copy/paste between apps? I just tried it with no luck.

    It would be very comfortable, it happens quite often I do it in MMF2.

  • Is there a way to retrieve last key pressed, in order to store it on a variable and so allow the player to configure the keys?

  • Since I don't know if the bugs reporter is still up (and I cant be bothered checking).

    ..together with the Wiki, also the bug reporter would benefit of a button in the homepage..

  • Ah, and the "More details" link in homepage is still broken! You could make it point to "information" or just delete it <img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" />

  • A direct link to the Wiki from the homepage would be needed (i.e. in the horizontal men�).

    It should get the biggest evidence is possible in order to stimulate the maximum cooperation from the community.

  • Important issue, added to Construct Wiki!

  • Aw, he already said yes, now please shut up.

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  • Saving different versions (i.e. with a progressive number) of the same file is a good habit you should get, not only with programs in beta.

    Expecially when you want to develop things a little more complex than beginner stuff.

    And backup often. I've loste plenty of data once because an HD crash. So did lot of other developers we know at CIS forums (just ask around and see what they'll answer so you).

  • not only is the 2D side not finished, but there are problems like 3D collisions which the engine simply has no way to support at the moment.

    2D has certainly the priority, but actually the possibility of just having a 3D sprite with simple 2D collisions would be AWESOME.

    Personally I'd die for the possibility of using 3D sprites in my 2D games. Things like 3D collisions would be surely great, but also not strictly necessary at the moment for what is intended to be a 2D games maker.

    Please consider, when more urgent priorities are solved, including 3D sprites in Construct: even limited for the moment to 2D functionality it would be an outstanding feature!!

  • you have to use the DirectX runtime and your users need an up to date DirectX 9!

    Would be possible then to have personalized error messages in case DX9 are not installed? So that we could for example explain in a user friendly way the reason the game cannot run, and eventually put a link to the DX9 download page?

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Snakesoft

Member since 3 Jun, 2007

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