Thanks for the kind words
(By the way, is there a variable for application path?)
Have a look at AppPath.
[quote:3raylbnu]When I last left Construct, you guys were just beginning to implement Python. Has it become the dominant way to write games for it now?
Quite the opposite... Python is currently broken, and isn't working at all We're hoping to fix it in the next build. Once it's working again we're not going to leave either scripting or events behind; scripting is deliberately designed to work in tandem with events (eg. for processing complex expressions or intensive loops and algorithms that are difficult to express in events). In the meanwhile, we've still been developing the eventing engine, such as ELSE (and if/else if/else if chains), OR, advanced functions, subevents, for-each/for-each ordered/one-line loops and so on.
I don't think anyone's managed to make a game entirely out of Python yet, it would be interesting to see how that works out. But Construct is definitely still centered around the event sheet editor.