Ashley's Recent Forum Activity

  • We're hoping to make a lot of usability fixes to the event sheet editor for 0.98. We'll try and get this one included.

  • Added for next build!

  • Construct is now one year old since its open source inception at version 0.8 on the 27th of October, 2007. Read more and share your thoughts on the direction of the project in this thread!

  • Hey everyone,

    It's officially 1 year since Construct went open-source and released Construct 0.8! It was actually on Monday, the 27th, but I've been mad busy.

    I think it's interesting to pause and reflect on where we've taken Construct this past year. 0.8 was pretty terrible to be honest, especially considering we've closed 334 bug entries since then (and that's only ones on the tracker!), it might've been better to call it 0.4! Still, I feel like we've come a long, long way since then - and Construct is ever nearer our goal of being a tool for building commercial quality 2D games. I'm very proud of it, and I'm sure the other guys are too!

    0.8 was downloaded a modest 66 times, and since then we've had over 50,000 downloads (one build reaching over 16,000 alone - I wish download sites would update more often

    Here's to the future!

  • I personally do not see much wrong with this thread; it is a sensible discussion of some people's opinions. However, out of respect, I will lock this thread and end discussion of it.

  • Objects don't really count as created until the event finishes. Use your workaround - when the fastloop is triggering, the object's in it's quasi-existing state. You can use the created object normally in the same event, but triggering a loop and using it in other events before the end of the event will not work as you expect.

    It's a strange quirk of the engine but also a fairly well-known one - it has to work this way I'm afraid (it's involved in a number of bug fixes that involved crashing events).

  • AWESOME! This is going to make a great game

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  • Still, this is definitely a bad idea. What does it aim to accomplish? Religious advertisements shouldn't be allowed, fullstop...

    I totally agree, I think no adverts of the type (atheist or religious) should be allowed at all. But if this campaign makes that happen, then that's a good thing - I don't think you'd get far trying to ban all religious adverts unless you also get atheist adverts. You risk looking anti-religious otherwise, whereas we can now argue we simply don't want beliefs shoved in our face on the bus.

  • The best way I've found to avoid spammers picking up your email address is incredibly simple... just throw some tags in there. Eg. ashley<a name=""><b></a></b>@<i></i>scirra.com.

    Not only can visitors directly select the text and copy-paste it instead of copying it out manually like you have to do with images, but AFAIK spammers don't yet bother parsing HTML. For them to start doing that would significantly complicate their efforts and cost them more processing. If you're ultra-paranoid, generate it with javascript!

  • Because you're using 'Compare values' in the system condition (by the looks of it), the values returned will be for the first instances only, and it won't pick any of the objects meeting the condition (it just compares the raw numbers). The 'For each object' condition should solve this, you can try adding 'For Each box' or 'For Each marker' just after the overlap condition. (Not sure which object to use, depends on what you're doing)

  • Do you mean you want 'marker' to be 0 for when it's not overlapping? You could just set it to 0 in an Always event just above it.

  • I've read about this on the news - I think Dawkins is too extremist in his views, but it's definitely an interesting project. Quite often I see slogans on buses telling me to go read the bible, I don't see why we can't have these adverts as well!

    I wonder if in future advertising belief systems will be big business... "Hey you, believe in this!"

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Ashley

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