I did that, it does not do the trick, the collision between the two objects is also off, I think it just can't be done.
— One more thing...Is it possible for me to spawn an object on another object? and make that thing pivot? Sort of like this:
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Does not work, the joints are never that stiff... Even with a gear joint with 1 ratio...
R0J0hound Hey, I've been trying out that gear join however it is not completely stiff any way to enhance that?
How would I go about spawning a long sprite and attach it at the top of the other sprite. I would also like this to topple and tip over both objects.
Have you tried setting the target to the one that's closest? THat should avoid them from just all going out on everything? Sorry if I had a capx I could help a lot more.
Hope this helps
Homing bullet : every tick set angle toward target.x, target.y
rfisher
Is it possible to get the seed? Great pluging thumbs up!
But when I add a joint it just pulls the rope appart... Have you done anything similar and have a capx on hand?
R0J0 You are absolutely amazing!
How can I make a player grab onto this rope? Like in the following example.
Should I add joints or pins or what? I'm running out of ideas...
The player is supposed to "grab" the link and then follow it's position... Tried Trigger once, doesn't do anything. ;(
Member since 23 Feb, 2015