MarkusR's Recent Forum Activity

  • Ashley, its the same problem me had ...

    the window in tab got inactive ...

    can't send u a pm!

  • Yo, i did not find How I Do a "official Feature Request"

    i will hack the saved-with-version in file next time if needed ...

  • yo, i have a similar thread open because i thought there is a problem with signalling server.

    clean cache i done even. using also a ip and startet c2 as admin. start from website is the same problem.

    but tab switches do not change the connection. don't understand what u mean.

    host & client i have as log entry.

    in my video u can see both games are still connectet.

    also if the tab is in forground the pieces disappear, should not happen.

    yes, in 2 windows it is ok.

    p2p connection with same ip should not be a problem because ports are used for data transfer.

    i still think its a bug because in last betas i not had this problem.

    also because there was some optimizations for more speed.

    I appreciate for your help.

    ahh u remember me i want install chrome browser at my pc for testing.

    edit: chrome show exact the same problem within tabs.

    it belongs if the window get inactive for example at minimized.

  • i spend hours with it.

    the simple pong multiplayer game have the same effect at r198.

    see screenshots. pause on unfocus is no.

    all multipalyer events have a log entry.

    the gaming pieces destroyed once if client joined room, the sync create it then normally.

    "every time when i switch tabs the info text says i just connected,"

    u got a message? me not. message below is still host or client.

    some new info: if the game runs in seperate browser window everything is ok...

    the problem is only with tabs.

  • here a short screen video, its better than every explanation.

    look at the tab changes.

    for the gaming pieces i used sync object.

    http://youtu.be/vZKs1CUH1zk

    for other reader,

    r197 was fine, i tested always within tabs.

    pause on unfocus = no (problem happens also in open tab)

    i think i used at all multipleayer event a log entry.

    i did NOT hide or show this gaming pieces in any way.

    some new info: if the game runs in seperate browser window everything is ok...

    (did not mean it is solved)

    same issue in firefox and chrome browser ...

    the gaming pieces also get invisible at client if the host window go minimized

    and reappear at client if host window goto normal state.

    that is not wrote in manual. also not expected. (not saw a event Multiplayer.Inactive/Activate)

    if opponent minimized his window or change tab all sprites disappear unwanted at client side.

  • i think it not belongs the connection.

    if me change to other tab, and switch back the sprites appear and then they disappear again.

    i make a new screen video for it ...

  • hmmm, i believe you said your example work.

    fact is it works with r197 and not r198 at my pc for what ever reason.

    it happens also at my wifes netbook.

    it happens at pong and my wip project.

    that is my wip project in r198.

    http://www.hobbycoder.eu/games/ninemanmorris/index.html

    screen video with the problem.

    http://youtu.be/vZKs1CUH1zk

  • see video, everything was fine before. i put a link at top.

    the server was restartet and c2 devs said the traffic did not go over.

    possible some changes at the multiplayer object.

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  • screen video until 1 minute:

    http://youtu.be/1UcqedAuOIw

    Problem Description

    Got a new Problem with r198,

    objects disappear/appear/disappear at multiplayer client side.

    means the sprite objects are missing in screen.

    Attach a Capx

    I consider it belongs changes from r197 to r198

    Steps to Reproduce Bug

      i testet it with multiplay pong example too. start in firefox, copy paste url in new tab

    Observed Result

    objects disappear/appear/disappear at multiplayer client side.

    switch tab and go back to client tab, objects appear and disappear again.

    i compared 197 it was ok and since 198 there is this problem.

    Expected Result

    the objects not disappear

    Affected Browsers

    • FireFox: YES (tested with different versions)
    • Internet Explorer: no multiplayer

    Operating System and Service Pack

    testet win 8.1 & 7 standard

    Construct 2 Version ID

    r198

  • i know that is is not a bug but it is a message to the developer.

    why not add a button open anyway in messagebox with warning or info? or only for beta testers

    i think the c2 load interface should know when incompatible changes was made.

    anyway, thanks for this hint.

  • after testing it seems the reason is 99% the r198 beta.

    objects disappear/appear/... happens only at multiplayer client side.

  • are there really file changes from beta to beta version?

    i want test r197 but said it was saved with r198.

    i want compare if my game behaves different.

    (i found other older project for test both)

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MarkusR

Member since 13 Feb, 2015

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