yusriltakeuchi's Recent Forum Activity

  • Select HTML5 + Cordova instead of Standard HTML5 when you create your project.

    Woah this is work, thank you

  • Bump

  • Hi everyone, i want to use Admob, splashscreen, inAppBrowser plugin in intel XDK, but why plugin options doesn't exist? I use Intel XDK 3522. But for the version below, NOT something like this Happen.

    Can you give me a solution for add a Admob Plugin in Intel XDK?

    Thank you very much guys

  • Yes.

    Go to file>New>Example:Lightning

    Thank you

  • You have example tutorial in Construct 2

    a lightning template ?

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  • Hi, i'm here and want to ask something..

    How i can make a darkness in around, and just the player have a light, a lamp can give off light. And also make a Flashlight for player. Objects that are not exposed to light become dark participate invisible

    Like this game for example.

    I want to make a horror game, but confused to do basic things like this.

    Thanks and sorry for my bad english..

  • > if by doing so will degrade the quality of the resolution sprites too?

    >

    Yes, it will. In my case i bearly noticed any difference though. Take a look at my game in my signature. It got all the quality settings set to the lowest but still it looks pretty good i think. Well, the art itself is pretty crappy but it dont look that low res.

    Hmm, okay i will try. Thanks for your help ^^

  • One thing that i have noticed is that lowering full screen scaling quality help alot. My game went from 20-30fps to 50-60fps when changed from high to low. Disable high DPI might also help some. This is only my personal experience and might not work for every project.

    if by doing so will degrade the quality of the resolution sprites too?

  • Your android probably has a slower processor than your desktop computer.

    When you export try exporting in Cordova. HTML5 support on most handheld devices is still really bad.

    one last tip is to tell your users to use Firefox or chrome from the app store. The default Chrome is really bad on most devices.

    i use cordova from intel XDK for exporting my game to android.

    and with methode build crossswalk

  • Depends on several things - if your Android device supports WebGL, if your events are well done, etc.

    Does lowering the resolution help?

    for support or not i don't know.

    tapi aku sudah mencoba di 2 smartphone.

    1.Samsung Galaxy V

    2.Smartfren Andromax C

    lower the overall resolution manually? It takes longer, and the like make it back from 0.

  • Excuse me, i want to ask something with my project game.

    My game has complete development, but when i want to play my game on android.

    My FPS drop. Sometimes players look teleport from place A to place B

    Windows Size on my game is 1280x720:

    And Also my game is like a runner game.

    I have some object games are popping up every second, but just settled in figure 20 only

    This is preview for my game (Full Image->):

    My question is, how to make my game on android do not get Drop FPS?

    and with that I can play comfortably..

    Thanks ^^

  • Hey i check your file.. the high score is working... and the coin section is 0.. No "Nan". So, what is the problem? You want to save the latest coin as high score does?

    Ah sorry, this problem has fixed, and thank you for you help ^^

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yusriltakeuchi

Member since 10 Feb, 2015

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