shepherdgames's Recent Forum Activity

  • Rasputin That's a good point but I pefer discussing on the payment once we agreed on something. Payment is something that depends upon the amount of work and your will to spend time on it.

  • Hi,

    I'm Sudeep Vundurty, the founder of Shepherd Games, which is based in Hyderabad, India.

    First of all thank you for your interest in the job. We are developing a detective mobile game series for which we are looking for an excellent C2 game developer.

    The series will be developed as episodes, where each episode will be developed as one game.

    The candidate should have

    Excellent skills in C2.

    Good ability integrating Ads, IAPs, local and push notifications, emails, cloud storage like firebase (yet to decide), etc.

    Should be able to develop the game as per the story (Will be shared later).

    We would like you to be part of the development team. This is a long time project, where we will be developing a series of games.

    Please contact me if you are interested to be part of the amazing game series. My Skype - vundurty.

    Looking forward to hearing from you.

    Regards,

    Sudeep Vundurty

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  • Hi,

    I'm developing a new game for Android and iOS, is there a way to share live screen to people through a web link?

    Thanks in advance,

    Sudeep

  • brunopalermo dop2000, thanks alot guys. I will try them.

  • Hi Guys, I need help. Is there a way to identify a sentence that has only one word using regex?

    Thanks in Advance.

  • >

    > for facebook login, you can use Cordova facebook login from Cranberry to login, then use this access_token to login to firebase.

    >

    Do you have a working example of this ? I'm trying to get this working too

    Hey, select 'Link to Facebook' action then enter "access_token" in it. It will work.

  • Hey gumshoe2029, I could use lerp but it slows down the movement at the end point. Instead of that I used Physics behavior to the object and set the event to "On touch start -> Apply physics force toward (Touch.X, Touch. Y)" but the movement doesn't look realistic. The game is climbing up branches so when I tap on particular position on the screen the player should jump towards that position. Also, jump-thru behavior is not working.

    Any idea? Thanks.

  • Hey gumshoe2029, thanks for responding. Could you please explain it in detail? I'm not so familiar with coding.

  • Hi guys,

    I'm developing a platform-based mobile game. I would like my player to jump towards a touch position. On touch on screen, the player should jump towards it with some strength but should not reach it.

    Please help.

    Thanks,

    Sudeep

  • Hi,

    I'm developing a small mobile game with multiplayer feature, where max of three people can play at a time. I could successfully run the multiplayer on three different browsers (haven't tested on a mobile, yet). Instead of everyone joining the game room, I want only people accepted my request to join the room.

    For example take whatsapp, I can call any person from my phone contacts then my contact receives call request, if he/she accepts it we can have conversion or if they reject it you know what happens. If any of my contacts doesn't have whatsapp installed, I can invite them to install whatspp using invite button. Similarly, I want to send request to my contact having my game installed, if they accept it we can play together if they declines we don't play. And if any of my contact doesn't have my game installed I should be able to send the game link to them.

    If anyone know anything about it. Please help.

    Thanks.

  • Artpunk

    Could you please help me on this?

    https://forums.cocoon.io/t/need-help-wi ... n-iap/5537

    Thanks.

  • Josek5494

    I installed both

    onesignal-cordova-plugin-pgb-compat: https://github.com/one-signal/OneSignal ... PGB-Compat

    custom dependencies: https://github.com/OneSignal/OneSignal- ... ies-Compat

    But I receive build error. Please help.

    * What went wrong:

    Execution failed for task ':transformClassesWithJarMergingForArmv7Release'.

    com.android.build.api.transform.TransformException: java.util.zip.ZipException: duplicate entry: com/google/android/gms/internal/zztf$zza.class

    * Try:

    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.

    BUILD FAILED

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shepherdgames

Member since 3 Feb, 2015

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