Giafrank's Recent Forum Activity

  • I would like to ask this question to anyone who has used both. I'm creating a 1v1 football game without ball bounces, do you think it's better for the ball to be physics or bullet?

  • Thank you, it works, now I will use it in my game!

  • 2, thanks

  • Sorry, I'm wrong. This way it's simpler and it seems to work, thanks! But I only have one doubt, I'm trying to use 3 frames in the LU animation but in the diagonal I only see the first frame. I have the loop enabled but it doesn't seem to work

  • Ok you're right about this. But when the sprite moves diagonally, I want to use a custom animation. For example in the right diagonal, I don't want to use the "right" animation but a custom one.

  • This is for left,right,up,down. If I go diagonally how can i use this animation?

  • I created a sprite that moves in 8 directions with the arrows, now I would also like to use the WASD keys. I can make it move right, left, up and down with the animations but when I press for example WD for the right corner, the sprite moves towards the corner but the animation is stopped at frame 0.

    In the red box are animations that don't work with corners.

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  • Thanks, it works

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  • I have 8 directions sprite, so when i use for example left and up arrow, he goes diagonally up, but if i click left,up and right arrow, the animation freezes and goes up. I tried using if left,up and right arrow are pressed "Stop 8 direction" but it continues to go upwards even if very slowly. I would like the sprite to stop when 3 keys are pressed.

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Giafrank

Member since 21 Jul, 2023

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