Zenny's Recent Forum Activity

  • Yeah, I ran through some more testing and there seems to be a problem with the test function in the Intel XDK. Built via crosswalk and everything worked wonderfully!

    Thanks for the help.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I'm looking at this tutorial and I'm not quite sure how it applies. I've got 6 objects set-up on my project. Four of those are the up, down, left, and right buttons for the d-pad and two are buttons to fire weapons. Currently if a fire button and a button on the d-pad are hit together then it glitches out. Though I'm only able to produce this glitch when testing through Intel XDK. I did a preview over WIFI and it seemed fine.

    Should I try building the project and seeing if that helps? I'm really not sure what's going wrong.

    I'm using "Is Touching" events for the d-pad and "On Touched" events for the firing buttons.

  • Hello! I've been trying to figure this out for a couple of hours, hunted around the forums a bit. I'm trying to make a game in which you're moving with a D-pad and shooting with the tap of a button. I'm testing on a Android phone running 4.3 through the Intel XDK app.

    The problem I'm having is whenever I'm touching a direction on the d-pad and then hit the fire button, the character stops. He'll resume if the fire button is hit again while the d-pad is still being touched, but a bullet will not fire. He'll stop again when the fire button is released. Everything seems to reset to normal when all the controls are released.

    Here's the .capx that I've been working on: <Edit: It won't allow me to post the dropbox URL.>

    Any ideas on how to fix this would be greatly appreciated,

    • Zenny
Zenny's avatar

Zenny

Member since 2 Feb, 2015

None one is following Zenny yet!

Trophy Case

  • 9-Year Club
  • Email Verified

Progress

10/44
How to earn trophies