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  • I want to make a check box setting so that when a user ticks it, it enables Linear instead of Point Sampling.

    I have searched everywhere on the construct knowledge-base and could not find such example.

    Ps. this gives the user the ability to chose between performance and quality.

  • That has worked!

    Thank you zatyka!

    Ben C.

  • Hello Soulsliver,

    I have tried that before but it only gets the angle of which the sprite is rotated at. (it is set to 270 degrees so it will always point to that)

    Check attachment for example.

  • No problem and you too!

    Ben C.

  • Maybe is because your sprites are not on the layout (although in the project)?

    Drag them on the screen (your layout) and you should be able to see the proprieties of the single sprite object families.

    If you don't need them at first run then make System > On start of layout > sprite > destroy, and then you can create or spawn later on events.

    Hope this was helpful!

  • Hello, My name is Ben and I find this game engine to be awesome!

    I am making a shoot 'em up game and I have a sprite that gets moved when a user "is in touch".

    My question is, how do I get the angle value that the sprite is heading to?

    I have tried making a compass with an object in the middle of the screen and an object bar on the sprite (which pointed to the object on the centre of screen) but that did not work well.

    Is there an easier way to get the angle?

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benydc

Member since 28 Jan, 2015

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