The order doesn't worry me. The problem I'm trying to fix is the enemies by themselves not triggering the bees' attack mode.
Player -> overlaps red square
Bees switch to attack mode
Good
Player + enemy -> overlap red square
Bees switch to attack mode
Good
Enemy -> overlaps red square
Bees stay in Defense Mode
This is the problem
I have it set up to where every x amount of seconds, enemies spawn. I don't think that's relevant though.
I feel like I'm overlooking a really obvious solution.