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  • The drag and drop would also need to be typed, depending on the platform.

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  • That is correct. The artwork doesn't have to be astonishing, though I have artists who can do actors and backgrounds. What is important is that I can control the words through an external txt file with a comma delimited set of words

    or an xml or some means that I can make changes

    I have words (eg "cat") and when the actor approaches the bridge the words will sound, so the kids can choose the right letters

    I would control the levels by using the word set discussed above

    Obviously I would need more activity than just crossing bridges - it has to be "exciting for kids". I would be guided by your advice as to what you can do cost effectively

  • Hi, I'm not sure what a "Puzzle-Platformer" is - can you explain?

  • you can see the work we doo at "teachtheworldtoread" - search for it

  • I work in literacy. We donate literacy solutions to developing communities ()

    I am looking for a Mario-style game that allows the actor to

    • create a ladder of letters or
    • a bridge of letters.
    • sometimes unjumble the words.
    • sometimes assemble words from phonic components

    There are 1500 words, and I have the words as audio. The player can click or touch to hear the word and either type or slide letters into position

    sometime there will be a single missing letter, sometime the whole word

    Points accumulated and different levels

    The budget is limited - suits someone who has a game which can be tweaked

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donntrent

Member since 20 Jan, 2015

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