inoshikacho's Recent Forum Activity

  • I gave it a shot, unfortunately it's still happening. Doesn't make any sense to me.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I have just started using Construct a few days ago. So far so good, but I can't seem to figure this problem out.

    I have objects called servers that supposed to

    • randomly every 1-4 seconds pick an instance that has a state of 0 and flip it to state 1.
    • In state 1 every 1 second add to the an instance variable of how long it has been in state 1 "secondsBreaking".
    • When the instance variable secondsBreaking reaches 5 flip the state to state 2.
    • In state 2 it should wait 3 seconds then go back to state 0.

    All of this works except for an oddity. The random instance event will sometimes pick a server flip it to state 1 and back to 0 in a flash of a second. Almost like it's saying "oops, never mind not that one."

    What am I doing wrong?! Any help would be greatly appreciated!

    I have attached my event sheet with the section that controls all of this. No other section in my event sheet controls these objects or variables.

inoshikacho's avatar

inoshikacho

Member since 19 Jan, 2015

None one is following inoshikacho yet!

Trophy Case

  • 9-Year Club
  • Email Verified

Progress

10/44
How to earn trophies