I am facing a problem when publishing my game to be loaded on IOSs browsers. It shows the loading progress bar, but in the end of the progress it reloads and starts again, few times, until a error screen is shown to the user.
It works perfectly on windows/chrome and android/chrome, but in the IOS in chrome and safari it does not work.
When doing the same in BrowserStack, it works perfectly
This is the game URL
dev-frontend.stargaze.games/candy-cat/index.html
Since I dont have a Mac, I can not debug it, or at least I dont know how to do it. As the problem do not happen on browser stack, I am unable to send more information.
It just happen on real devices. I tested different build configurations to build it, but any of them seems to solve it.
It can be a memory problem, perhaps.