appninjaz's Recent Forum Activity

  • Thanks a lot Unnatural20 sounds like a great idea in terms of smoothness...

    I haven't thought about it before but I'll try it today.

    newt, I didn't really understand, how can 1 & 2 be combined together?

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  • Hi there

    I'll warn you guys upfront that I'm fairly new to C2.

    I'm trying to figure out how to create a smooth reels animation of a multi-line slots machine.

    I tried the following 2 methods (CAPX attached):

    1. using a strip with all symbols on the reel in a tiled background and shifting it top to bottom using the Y position parameter.

    2. using individual sprites pinned to a container while shifting the container to to bottom using bullet speed.

    I prefer the 2nd method as I want the symbols to be animated in case of winning + I'm thinking on building the reels dynamically after getting positions from server.

    In both methods I bumped into a serious issue, when I moved the reels slow everything worked great.

    BUT when I bumped the speed up a bit the newly created "next-to-be-shown-reel" (on top of the one displayed now) was created in weird places.

    sometimes overlapping the currently displayed reel and sometimes in a wide variable offset and the reel spin is not smooth.

    so, after this long preface I have several questions

    1. how can I achieve a smooth reel spin effect?

    2. do you have a better idea on how to implement a slots machine.

    3. how can I create a short easing effect at the end of the reel spin, I want the reel to be pushed up a bit in order to get the "lock-in-place" effect.

    Thank you,

    Yaniv Golan

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appninjaz

Member since 15 Jan, 2015

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