Uniform, thanks for your input. I'm sorry that you have had bad experiences.
Multi-player games do not have to be online. Just think about how people play pre-internet games. They bust out a board set and play around a table or on the floor. Each person is playing the same game, in turns. My game is not turned based, but it based around all players being around the phone or tablet to play.
You're right. There are a lot of "ifs", and that is true with any venture attempted. I am going into this with the fully matured understanding that it might not go anywhere. It surely won't if I don't try, and in order for me to try, I must enlist others who are skilled where I am not. I'd hate to think that you're suggesting that only people who have the ability to make an idea real should have ideas. That would make life a terribly structured place to live and wouldn't spawn a lot of creativity or sharing.
And just so you know, those are purely examples, not expectations. I'm well aware that most don't make it in any market. I also have nearly 20 years of experience in the publishing industry as a freelancer and I have an agent who gets paid before I do. It's all part of the game. We all have to play.
As for the projects you have worked on before, I'm sorry you've had bad experiences. If I thought that this game concept was any more complex than it is, I'd be looking for some initial funding. There is one misconception you have about ideas and game design I'd like to give you some added perspective on, however. A game idea cannot be protected. A game design can be considered for potential protection. You need to look at it from the marketing standpoint and you'll see where I'm coming from.
While no guarantee, the first and most aggressive to market with an idea is typically the most successful. It is for this very reason that I am not revealing my concept in public. There is a part of me that does not want to see copies of my game of any kind, but I know they will come. However, if I do it first and do it right, then there is a much greater chance to see it go big. You should be learning lessons from Apple. They hid the iPhone before they rolled it out and it took the other companies YEARS before they started making a dent in Apple's lead.
This is the power of discretion.
So, I can't tell if you want to help and are just being wary or if you're genuinely warning me away from disaster, but rest assured that I am the analytical type. I step through as many possible iterations as I can before making a decision. On the other hand, I don't deliberate too long, or the opportunity is lost. Sometimes you win. Sometimes you lose.
That's life.