DorianKoholi's Recent Forum Activity

  • Thank you! In the tutorial they have it set up to for every tick, the PlayBox's position is set to the Player Animation. I thought I could do the same thing to link the enemy animation to the enemy collision box, but I can see now why that wouldn't have worked. I created the container and it's now working as intended :)

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  • Hi all.

    I'm just starting out in Construct and I used the Platformer tutorial as a basis for my project and am trying to expand upon that.

    In this particular instance, I am trying to set it up so that when an enemy is defeated, their specific animation changes to the 'Death' animation (the eye becomes an 'x') and they fall off the screen.

    The issue I'm having is that I can make the hit enemy falls off the screen just fine, but the 'Death' animation ends up being applied to rest of the enemies (the ones who haven't been hit yet).

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DorianKoholi

Member since 16 Apr, 2023

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