Thanks! But how do I toggle collision points?
I have a object that drops onto another objects but there is small spacing between them. How do I make it so there is no spacing at all?
Ok! Thanks!
If I have 10 of the same object and when clicked I want the specific UID of that destroyed instead of all 10 being destroyed, how would I do that?
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Thanks so much it worked! I'm glad I know this exists now! It will be a good help for future games!
What do I do to make it when 5 sprites are overlapping this object it can be detected.
Thanks!
How do I make it when a object is clicked 2 times it will create 2 of the same object?
Is there a way without making it global or having another instance of it? Is there a way to just maybe teleport the sprite or maybe make a new instance of the sprite?
Lets say I have a object in layout 2 and when this object is clicked I want it to be teleported to layout 1? How would I do that?
Thanks so much it works! : D What does the percent mean in at the end though for the code? Im just curious so I can understand it better.
Member since 26 Feb, 2023