frcol's Recent Forum Activity

  • I had this problem either, but tought it was my firefox and changed to preview with Chrome.

    My firefox was not clearing the background too.

  • Nowadays, can we detect a tile specifc collision?

    For example, if player collide with tile 23 of my tileset, do that.

  • Sorry the delay, I was travelling.

    jayderyu I had thought to do that, I´ll try now that I´m back.

    Ashley, don´t you think that it would be a good ideia to put an advise into Wait or Function in the manual telling that we can´t use wait() into the Function? Or maybe in this tutoril https://www.scirra.com/tutorials/56/how ... ait-action, in the "For advanced users" section.

    I think it´s stranger in any part of the manual this "collateral effect" is not mentioned, or I´m missing something?

  • Sorry megatronx, I did not understand. Do you mean that Function works in a single tick?

    but why Wait() clear the parameter? It sounds like a bug to me.

    First alert() = "My String"

    wait() 0.3

    Second alert() = "0"

  • Does anybody knows why this happens?

    The first alert() shows me the string that I´m sending to the funtion, the second one shows me "0" (see img).

  • It´s old, but I found the answer here. I don´t know if nowadays there is a beter way to do that:

    • Layout propertie Unbound Screen: Yes
    • Background image must be bigger than your project window size.
    • Event: System > Set scroll X to LayoutWidth/2
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  • Thanks.

    I had saw here http://caniuse.com/#feat=fullscreen but I thought that chrome in IOs would work.

    So, if I can´t fullscreen on IOs, I can´t lock the orientation either.

  • Following this tutorial:

    https://www.scirra.com/tutorials/1282/f ... n-browsers

    I´m calling the "Browser request fullscreen" from a user-input event (On any touch start). But nothing happened.

    Testing from iPad 3 Chrome/Safari via wifi preview.

  • I set the projetct properties:

    • First Layout = Loaging
    • Use load layout = true
    • Loader Style = Porcentage

    The default loading takes 99% of the time and my loading just flashs, or even does not appears (9 sec to load).

    My loading layout has just text.

    Previewing with HTML5 in Safari and Chrome (iPad)

  • Preview Mode

    • Sounds in iPad and PC: Ok
    • Music in iPad and PC: Ok

    Exported accessing from localhost Apache

    • Sounds in iPad: No
    • Sounds in PC: Ok
    • Music in iPad and PC: Ok

    Does anybody knows the reason?

    *Edited: Exported in HTML5.

  • Worked for me.

    PC: Toggle silent works perfect with sound and music.

    IOs (safari)/android (chrome): Toggle silent for sounds and "set playback rate to 0" for music.

  • Same problem.

    Project properties

    First layout: Loading

    Use loader layout: Yes

    But it loads everything with default loader and does not show the custom one.

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frcol

Member since 10 Dec, 2014

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