Problem Description
If a jumpthru behavior is put on a sprite, the character can jump to multiple platforms on top of one another and land on one of it.
If the same behavior is put on a tilemap and the character do the same, the character fall trough all platforms.
Attach a Capx
(see the attached Capx)
Description of Capx
There's one sprite with platform behavior, 3 yellow platforms(sprite) and 3 black platforms(tilemap) with jump-thru behavior
Steps to Reproduce Bug
- Jump trough the yellow platforms, the character land on the second platform.
- Jump trough the black platforms, the character fall trough all of them and land on the "floor"
Observed Result
The behavior is not the same
Expected Result
The behavior to be the same? :p
Affected Browsers
Operating System and Service Pack
Windows 7 professional SP1
Construct 2 Version ID
r190