RimariRankin's Recent Forum Activity

  • Alrighty then, thank you very much! I'll try to look for more experienced people

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Thank you, but that is not what I need. What I need to happen is the player be able to point in a certain direction for certain events to happen. An example being how I want the player to "punch" a part of the enemy either the head or body, so I need them to aim for either the top or bottom. I'm not making a shooter game so it needs to happen within a certain radius where it overlaps one object, the cursor is pointing towards the part of the body, and then whatever button clicked counts as a hit.

  • Hello all,

    For the game I am trying to make, I am trying to create a game where the cross hair is a 3D object that follows the mouse movement and camera. I have tried having the 3D object follow the 3D camera X-rotation and Y-rotation but it just moves out into the distance and doesn't return. Below is my current sheet of events.

  • Hello, I am making a 3D game and I would like the 3D camera to follow my mouse basically like a FPS. Right now it does follow the mouse but it it goes to slowly and when the player moves forward it spins out of control. Any help will be great, thanks!

    p.s.

    Here is a screenshot of my current event sheet. I also find that the mouse when it reaches the edge of the screen will spin out.

  • You do not have permission to view this post

  • You do not have permission to view this post

RimariRankin's avatar

RimariRankin

Member since 12 Jan, 2023

None one is following RimariRankin yet!

Trophy Case

  • 1-Year Club
  • RTFM Read the fabulous manual
  • Email Verified

Progress

3/44
How to earn trophies