trubonosick's Recent Forum Activity

  • Hello!

    I uploaded my first game - Slimemold!

    It's a game about alien life forms that look like slime molds from Earth. You need to survive in this alien world, research it and discover sectrets of the planet.

    Now the game is in early acess, and it can contain a lot of bugs and flaws!

    Link:https://the-airfish-studio.itch.io/slimemold

    Screenshots:

    Trailer (WARNING! VERY LOW QUALITY!!!)

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  • Thank you VERY MUCH!!!

  • I trying to export my project as Windows (WebView2) app, but the app icon is not showing on my desktop:

    How I can fix it?

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  • Thank you very much!!!

  • I have a cave in my TDS game, and it's have more than one entrance. How can I make it so that when entering a cave, the player appears near the corresponding entrance, and not in another place? That is, to be able to enter a cave at one end of the map, go through it and exit at the other end (entrance and exit were made using "Go to Layout")?

    Tagged:

  • Thank you very much! I think I'll upload the game to itch.io.

  • Hello!

    I have a little question about where to upload the game. I have a small desktop app and I don't know where to upload it. I would like it to be free, as well as to be able to update the game. Is there a website where I can upload it?

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  • Thank you VERY MUCH!!!!!

  • Hello!

    I recently encountered a serious problem in my game, and I did not find any guide on how to solve a similar problem.

    In my game (TDS) there are 2 locations located on two layouts: the surface and the cave. I want the objects in the layout to keep their location, animation, etc. when the player enters the cave and then returns to the surface (in my game, most of the objects are randomly generated). However, when I try to do this with "go to layout", when I return to the surface layout, it restarts.

    I tried to do this by autosaving the game before entering the cave, and then loading the save, but then when leaving the cave, all global variables are reset. Thus, the health and other indicators of the player are set to the initial value.

    I'm not sure if this can be done in principle, but I really hope that someone can help me. Thank you in advance!!!

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trubonosick

Member since 9 Jan, 2023

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