smassa's Recent Forum Activity

  • Little christmas game we made for Android on C2.

    https://play.google.com/store/apps/deta ... anta&hl=en

  • guys... thanks for all the tips... i made the game significantly easier, and added some instructions.. We ended up putting it up on google play store..

    If anyone wants to check it out..:

    https://play.google.com/store/apps/deta ... anta&hl=en

  • probably wont fix your performance issues, but regardless, should make the ball roll smoother, change the collision from polygon to circle for your ball...

  • Thanks

    I wonder if I could check the orientation and pause the game with an overlay asking to tilt it back before resuming.

    I'll try it later and post back here if its possible...

  • Either on Safari or Chrome for iOS it won't lock the screen orientation, is there any way around this? On Android it appears chrome obeys the orientation lock.

    Thanks

  • zeropad(number, digits)

    Pad number out to a certain number of digits by adding zeroes in front of the number, then returning the result as a string. For example, zeropad(45, 5) returns the string "00045".

    from:

    https://www.scirra.com/manual/126/system-expressions

  • use the turret template... Remove the turrent moving controls when you touch the wall....

    Use a touch event to spawn a "enemy object" where you want them to spawn... you could create objects that give options to where you can spawn them...

    they will move towards the target and you can place turrets to create the levels..

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  • What level of control over the enemies to you want to give?

  • thanks for all the feedback guys... monday morning i'll adjust with the tips given and reupload....

  • Hey guys,

    I'm new to construct. I work in an advertisement agency and we decided this year to make a game as a Christmas card for our clients. Can you guys give us any feedback? Is it too hard?

    http://www.shifty.com.br/papainoel

    It's more optimized for mobile btw...

    You basically fly around in the sled with santa, you touch to move up, and as you collect gifts you can toss them in the chymneys by pressing the blue button on the bottom left or the right mouse button on the PC.

    I appreciate any feedback, thanks...

    EDIT: Updated the "throw gift" button... and changed movement to be according to if the player is going up or down..

  • There probably is a better solution like I said... only been at this a couple days myself... hope I can help..

  • i'm new here, probably a better way, but i'm guessing the problem is with the physics...

    would faking it work? Something like the attached image..

    Not complete, but would give the illusion of the dragging physics..

    You'd have to limit the rotation and reverse it when the person is going backwards...

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smassa

Member since 5 Dec, 2014

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