MatthewdearGA's Recent Forum Activity

  • This week I've updated my sfx portfolio with some sounds from more recent projects.

    Check it out here:

    www[dot]soundcloud[dot]com/matthewdear-1/2014-sfx-portfolio

  • Here's another tune written for side-scrolling MMO 'True Saga'

    This time, a chilled out smooth jazz number.

    soundcloud[dot]com/matthewdear-1/true-saga-sleepy-town-loop

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  • The second tune I have written for side-scroller 'True Saga'

    This one is for a 'Port Town' level.

    soundcloud[dot]com/matthewdear-1/true-saga-port-town

  • Started a new project last week; writing music for upcoming side-scrolling MMO True Saga!

    Listen to the first tune here:

    soundcloud[dot]com/matthewdear-1/true-saga-main-theme

  • I made a short demo video detailing my implementation using Wwise with Unity. All audio made and implemented by me.

    Check it out here!

    youtube[dot]com/watch?v=AzGzWWOzsiU

  • I've been working on a endless runner demo recently. Omegalith features a rock golem running through the jungle to escape an enormous gloopy darkness!

    Listen to the OST here, demo to be released later this week.

    soundcloud[dot]com/matthewdear-1/sets/omegalith-demo-ost

  • Hi!

    My name is Matthew Dear and I am a games music composer/sound designer currently looking to work with game developers.

    I have been playing and composing music for 10 years covering a wide variety of styles and contexts.

    I have also been playing games for over 10 years, covering a wide variety of genres and formats.

    I have Pro-quality orchestral and band virtual instruments: East West Quantum Leap library, NI Komplete, FXpansion, etc

    allowing me to create rich and diverse pieces to suit your brief.

    I am also currently doing a Berklee online course on audio implementation using Wwise and Unity.

    You can view my Soundtrack, SFX and voice acting portfolios on my websiteMy past work includes:

    Sakura Fantasy - Steam visual novel - SFX & Ambiene'Puzzle House: Mystery Rising' - iOS game - SFX‘Alf, Bet& Gam’ - iOS game – Music & SFX‘Garden Raid’ – Flash game - SFX - soon to be released

    ‘The Boy With Bombs’-iOS Game - SFX‘Lost Soul’-Kongregate Game - Music‘You Can’t F*cking Lose’-Newgrounds Game - MusicCurrent Work Includes - Sakura Dungeon (SFX), Omegalith (iOS, SFX & Music).

    I also score to moving picture/trailers, examples of my work here:Please get in touch if you like what you hear, my rates vary depending on complexity/style and can be flexible to meet your budget.

    I am willing to work for rev-share if the project is right.

    Matthew Dear

    07437015647

    Skype: matthew.dear2

  • The third loop of my 'adaptive soundtrack' for upcoming Oculus Rift game 'Pilgrimage'

    soundcloud[dot]com/matthewdear-1/the-deep-forest-loop

  • The second loop of my 'adaptive soundtrack' for upcoming Oculus Rift game 'Pilgrimage'

    soundcloud[dot]com/matthewdear-1/cemetery-of-whales-loop

  • I've been working on an 'adaptive soundtrack' for a new oculus rift game recently, here's the first peek at the final product…

    soundcloud[dot]com/matthewdear-1/world-of-geysers-loop

  • Here's what I worked on over the weekend. An ambient track with a 'beach and nature' ambience sound effect behind it. Very 'New Age'...

    soundcloud[dot]com/matthewdear-1/ambient-shores

  • I've released the second character theme I've written for one of my current projects! Details to be disclosed soon...

    soundcloud[dot]com/matthewdear-1/the-hunter-the-hunted

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MatthewdearGA

Member since 4 Dec, 2014

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