725101's Recent Forum Activity

  • igortyhon

    so theres no way to recover it from the folder that has all images and families and json files.

    (edit: because if i open a random folder it says its not a valid project, but when i open the zip with all the files it just gets on the opening... loading screen and stays that way.)

  • my laptop reset and my file of my project is gone and all I have is a zip folder of it. im trying to open the folder but its taking very long. its been around 20 minutes and its still on opening... the bar is sliding back and forth. the zip is around 170mb. is there anyway i can fix it if it doesnt work? i also have an ios development file of the game, not ipa but the construct export version.

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  • I inserted a video object and added a video file into my video folder, the codec is mp4, the video is around 5 seconds long only. I set the name of the file in the video object but when I load up the project it doesn't show up at all, and it looks like this in the editor.

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  • bigcatrik

    I like how you made the shooting in your game, and I want to do something similar, but make the "projectile" go down with physics, and that could probably be done by taking away from the Zelevation every x amount of seconds. My game also can move the player's camera up and down, but same movement as yours.

  • R0J0hound

    Yeah, there is no examples or references really since 3d isn't made in construct that often. And I know there is no custom shapes in construct without plugins or addons. There is no example in construct itself that I know of or a 2d example either.

  • I understand that 3d isn't used by many users here and that it is hard to add secondary 3d support when the focus is 2d. I am not great in both of those, which is after I got the basics of 2d, I wanted to start 3d since construct has the same GUIs for them.

  • I posted a few 3d forums and looked around at older ones, and many people do not reply to ones that are about 3d. Is this because 3d isn't usually used in Construct 3, and is normally used in Unity or other game engines or is it because the feature is unavailable and cannot be made in Construct 3's 3d?

  • I want to add a throwable object like a tomato, with physics. How can I do that?

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  • That's exactly what I was looking for! Pressing enter helped. Thank you! R0J0hound

  • Yes, I thought that’s what you were after and that’s why I posted it.

    When I typed the code, it glitches out in the game and teleports back and forth. I just want to be able to rotate it while in the editor. R0J0hound

  • It’s events. Make three variables names centerX, centerY and a. Set them to whatever you want. Then make an every tick event and add a set position and rotate action for those objects and use those expressions.

    So this rotates all of the objects so that the 3d shapes are all rotated, correct? R0J0hound

  • You can do this to rotate around any center.

    Var a, centerX, centerY
    
    Set position to (self.x-centerX)*cos(a)-(self.y-centerY)*sin(a)+centerX, (self.x-centerX)*sin(a)+(self.y-centerY)*cos(a)+centerY
    Rotate clockwise by a degrees

    where do I input this? I'm fairly new to construct and also don't know anything about scripting

    R0J0hound

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725101

Member since 1 Dec, 2022

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