MVG
[attachment=0:3nb20462][/attachment:3nb20462]
When topdownsprite direction is right then isometric frame is 0.
Problem is when i wanna use topdownpathfinding then i don't get a variable, so i can't sync with my isometric frames (40 frames for 360°).
Pathfinding rotation speed update every second, but i need every 0.05 seconds.