hey guys i have another weird question for you
im using a tiled background for my "ground" in game and the tiled background has a sprite that has to repeat(so i dont have to copy paste the same sprite over and over again), problem is, on hi res phones (i presume only on those) each time the sprite is over you can see a small almost invisible line a little lighter than the color of the pixel before it that separates each sprite in the tile
In photoshop i check the names of each of the colors on the pixels on each sides and they are practically the same idk why these few devices i tested it on show these lines at each end of repeat, so weird :/
any ideas? Im kinda worried about this because it's not appealing to the eye, and i thought i had gone through this already and fixed it way back when i first started.. guess i just thought i did huh xD
P.s. to give a "visual" (kind of) idea:
H is the sprite that we are using in tiled background
this is how it shows on editor in construct HHHHHHH
this is how it shows on one of the phones i tested it on ( and a tablet as well ) H|H|H|H|H| (the | between the H is almost the same width if not thinner and the space between the| and H is 0 in the phone preview i mean )