Hey guys... it's me again :/ Sorry for these question spams, but i've been working on this project for a long time and every issue i've had i've written down and said to myself that once the main part is done i'd check and fix those issues, and there's almost none left!
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So here's the deal: When you Fetch products from CocoonJS do you fetch the product on start of game or on start of layout(level)?
Here's an example to clarify: You're playing a shooter game and you run out of ammo so you go to the shop to buy ammo. Do you fetch the"ammo" product each time the layout (level)starts (which is many many times since you die a lot) or can you do a single fetch of the product "ammo" at the start of the game?
If it was a normal separate layout that started only once i'd do what i've always done and thats fetch on start of layout, but on a level layout that is bound to restart many times fetching each time the layout restarts seems quite wasteful of the user's resources, or does it not make a difference
Yeah hope this made some sort of sense lol, i can give more examples if you guys want